About Me

Hello, I'm Nathan Merieux. I'm a young gameplay developer currently pursuing my studies. I earned a degree in video game development from the University of Quebec at Chicoutimi (UQAC) – a Quebec institution whose program is roughly equivalent to a three-year college degree. I've been passionate about video games since childhood, and I've always been dedicated to creating interactive experiences—first as a game master in role-playing games and later through game development.
I'm proficient with major game engines like Unreal Engine and Unity, and I’m comfortable coding in C++, C#, and using Blueprint scripting. This versatility allows me to tackle a wide range of technical challenges and continually explore new ideas.
Always on the lookout for innovative projects and ambitious challenges, I fully commit to every new adventure, convinced that game development isn’t just a career—it’s a passion and a way to captivate players through unique, immersive experiences.