Mastering Gameplay Innovation

Hi, I'm Nathan Merieux – a dedicated gameplay developer crafting immersive experiences using Unreal Engine C++ and Blueprint scripting.

Explore My Work

My Portfolio

Project One

Project Snek

A TPS Roguelike game with a unique art style and challenging gameplay. The game is currently in development and will be released soon.

Project Two

Penguin TD

A simple Tower Defense game with penguins as the main characters. Different kind of towers with upgrades and many enemies with different elemental resistances.

Project Three

Hens & Lances

A HD 2D runner game with a fun and engaging gameplay.